Murphy’s Laws of Computing

Almost two decades ago, I came across a T-Shirt at the mall titled “Murphy’s Laws of Computing” with a set of ten tongue in cheek statements that hold oh so true even today.  I bought it immediately.

Later, I received another shirt that makes a perfect corollary.

I’ve decided it may be fun to dust them off, go over them, and compare and contrast just what makes them so very true and maybe a little not so true and accurate today.

Just so nobody is caught off guard, here they are for you to review before the articles start:

Murphy’s Laws of Computing

  1. When computing, whatever happens. behave as though you meant it to happen.
  2. When the going gets tough, upgrade.
  3. For every action, there is an equal and opposite malfunction.
  4. If at first you  don’t succeed, blame your computer.
  5. As soon as you understand your computer, it will become obsolete.
  6. A complex system that doesn’t work invariably evolved from a simpler system that worked fine.
  7. The #1 cause of computer problems is computer solutions.
  8. He who laughs last probably made a back-up disk.
  9. To screw-up is human, to screw-up royally requires a computer.
  10. A computer program will do what you tell it to do, seldom what you want it to.

And of course, our corollary…

make it idiot-proof and someone will make a better idiot

 As you can see, a little of the content is slightly dated now and I may have to explain some older terms and background to people who are  younger and have been exposed to or using computers all their lives.  I’ll be quite interested in people’s comments as I go along with each article.

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Your gracious and benelovent host.

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